AI Insights · Timothy · October 2021
Top 5 Tower Defense Games in Oceania Q3 2021: Performance Overview
Discover the performance trends of the top 5 Tower Defense games in Oceania during Q3 2021, based on data from Sensor Tower.
In Q3 2021, the top 5 Tower Defense games in Oceania showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared:
Arknights from Yostar Limited saw a peak in weekly revenue at around $47K in early August, followed by a decline to approximately $10K by the end of September. Weekly downloads reached their highest at 1.4K in mid-August, before dropping to about 342 by the end of the quarter. Active users peaked at around 4.4K in mid-August and then decreased to roughly 3.2K by the end of September.
Bloons TD 6 by ninja kiwi exhibited a steady increase in weekly revenue, culminating at approximately $29K in late August. Downloads remained relatively stable, with a slight peak at 1.7K in mid-September. Active users saw an overall upward trend, peaking at around 12.5K in mid-September.
Rush Royale: Tower Defense TD from MY.GAMES B.V. experienced consistent growth in weekly revenue, reaching a high of about $29K in mid-September. Weekly downloads peaked at around 6.1K in late August, before falling to approximately 2.5K by the end of September. Active users peaked at around 21K in late August and then decreased to about 17.9K by the end of the quarter.
Plants vs Zombies™ 2 by ELECTRONIC ARTS saw fluctuating weekly revenue, peaking at around $10.8K in mid-September. Downloads varied throughout the quarter, peaking at approximately 9K in mid-September. Active users also fluctuated, reaching a high of about 49.2K in mid-September before settling at around 43.3K by the end of the month.
Kingdom Guard: Tower Defense TD by Tap4fun (Hong Kong) Limited showed a gradual decrease in weekly revenue, starting from about $8.7K in early July to around $5.6K by the end of September. Downloads were minimal throughout the quarter, peaking at just 79 in mid-September. Active users also saw a decline, from around 5.3K in late June to approximately 1.4K by the end of September.
For more detailed insights and analytics on these games, visit Sensor Tower.